![]() But in my preview, we did have to pick from one of four loadouts the developers had setup for demo purposes. I was told there are no classes or preset loadouts, so the responsibility of deciding roles is entirely up to the four-player squad, which could make for some really interesting and specific team compositions. At the start, each player gets to customize their specific loadout. While Metal Gear Survive does have a single-player mode that I wasn’t able to spend any time with, the multiplayer seems to be the core of the experience. It’s weird, but not weird in the way that originally captured our hearts in previous Metal Gear Solid games, with their effortless mix of absurdist humor and socio-political themes. I can’t help but think of Kazuo Umezu’s horror manga The Drifting Classroom, only instead of spiraling into a terrifying Lord of the Flies-esque fight for survival, the mercenaries get to work gathering resources, crafting strange new weapons from the remains of their old base, and trying to figure out a way to get home. Immediately after the events of Metal Gear Solid 5: Ground Zeroes, a wormhole opens up above Mother Base, sucking in the surviving Militaires Sans Frontières soldiers and dropping them into a desolate alternate dimension along with a chunk of the offshore plant. Metal Gear Survive suffers from an identity crisis.Metal Gear Survive’s story wasn’t featured prominently in our demo, but it might be important to understand the context of why you’re building bases and shooting zombies. ![]()
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